As a PC gamer, I can safely say this is true. Any perceived differences are purely placebo. Why make your system run hot when you can just cap it to the reasonable and cinematic FPS of 24?
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Lurdif
Jan 18
That is a common misconception. The human eye need AT LEAST 24 FPS to be able to percieve something as moving instead of looking like a slide show. However we can still notice and process information at a rate greater than 24 FPS so you will definitely notice differences in how something looks and feels if its above that minimum. you can find some videos online showing the same scene at 24- 30-60-120 FPS and youll notice the difference. The only point where it becomes pointless is if your FPS is higher than your monitors refresh rate
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BZ's Macaron Coochie
Jan 18
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Seriously speaking though, anything beyond 90-120 FPS is where I start to see diminishing returns in fluidity. I also messed around with 40 FPS at 120 Hz, and despite adding just 10 frames, it's a substantial improvement in fludity and responsiveness over 30. If 120+ Hz become the norm, I can see it becoming the new standard
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gexmav
Jan 01
Heard this like a few weeks ago and now im honestly just extreamly lost and confused now about everything.. I have no idea how it translates to gaming but I know they do that with filming movies and the differance is noticable. I havent tested it for myself yet but originally I noticed a difference and now im wondering if I was gaslighting myself lol..
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BZ's Macaron Coochie
Jan 01
Replying to
I always viewed this stuff as a joke, though it wouldn't surprise me if some people actually believed it. Tested a 165 Hz monitor a month ago, and I could definitely see and feel the difference
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BabyZelda ♡ Admin
Dec 29, 2023
kekw. Personally i'm not sure I see much higher than 144 fps, but 144 fps is definitely more smooth than 60 fps. Always remember we & all of humankind are vastly inferier to this tiny shrimp:Humans can process three channels of colour (red, green and blue), while mantis shrimps perceive the world through 12 channels of colour, and can detect UV (ultra violet) and polarised light, aspects of light humans can't access with the naked eye. Each eye can move independently on a moveable stalk, giving the Mantis Shrimp a 360° view of the reef around them. Different parts of each eye can look at the same subject from a slightly different angle, and this means they can have depth perception even when only one eye is being used. Mantis Shrimps are also said to be able to see into the 1st, 4th, 5th, and 14th dimensions.
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BZ's Macaron Coochie
Dec 29, 2023
Replying to
When I had my 165 Hz monitor, I lowered it to 120 so it'd work better with 30 and 60 FPS content. 120 FPS is nice, but some game engines start to behave weirdly with high refresh displays.
Thankfully Nvidia and AMD have frame limiters built into their control panels, though it doesn't work with DirectX 8 games or lower. I still need to replace that monitor xD
That is a common misconception. The human eye need AT LEAST 24 FPS to be able to percieve something as moving instead of looking like a slide show. However we can still notice and process information at a rate greater than 24 FPS so you will definitely notice differences in how something looks and feels if its above that minimum. you can find some videos online showing the same scene at 24- 30-60-120 FPS and youll notice the difference. The only point where it becomes pointless is if your FPS is higher than your monitors refresh rate
Heard this like a few weeks ago and now im honestly just extreamly lost and confused now about everything.. I have no idea how it translates to gaming but I know they do that with filming movies and the differance is noticable. I havent tested it for myself yet but originally I noticed a difference and now im wondering if I was gaslighting myself lol..
kekw. Personally i'm not sure I see much higher than 144 fps, but 144 fps is definitely more smooth than 60 fps. Always remember we & all of humankind are vastly inferier to this tiny shrimp: Humans can process three channels of colour (red, green and blue), while mantis shrimps perceive the world through 12 channels of colour, and can detect UV (ultra violet) and polarised light, aspects of light humans can't access with the naked eye. Each eye can move independently on a moveable stalk, giving the Mantis Shrimp a 360° view of the reef around them. Different parts of each eye can look at the same subject from a slightly different angle, and this means they can have depth perception even when only one eye is being used. Mantis Shrimps are also said to be able to see into the 1st, 4th, 5th, and 14th dimensions.